EUTM file information

018812889

PEOPLE CAN FLY


December 20, 2022

Trademark Summary

The trademark application PEOPLE CAN FLY was filed by PCF GROUP SPÓŁKA AKCYJNA, a corporation established under the laws of the Republic of Poland (the "Applicant"). The application was published for oppositions on January 29, 2023, and it was registered by office on May 8, 2023 without any oppositions.

It was designated 'Basic Application' for International Application 1766132 at the World Intellectual Property Organization (WIPO).

The application was filed in Polish (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on October 15, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer gaming software
    2. Software programs for video games
    3. Computer game software, downloadable
    4. Computer game software using augmented reality
    5. Computer game software for use with on-line interactive games
    6. Computer software for the management of online games
    7. Virtual and augmented reality software
    8. Virtual reality game software
    9. Computer programs, downloadable
    10. Computer programs for video and computer games
    11. Computer software, recorded
    12. Downloadable video game programs
    13. Recorded computer game programs
    14. Interactive video game programs
    15. Interactive multimedia computer game programs
    16. Computer game discs
    17. Video game discs
    18. Memory cards for video game machines
    19. Speakers for computers
    20. Headsets
    21. Computer peripheral devices
    22. Computer hardware for virtual and augmented reality
    23. Computer software
    24. Game development software
    25. Databases
    26. Video games [computer games] in the form of computer programs recorded on data carriers
    27. Recorded content
    28. Media content
    29. Downloadable movies
    30. Downloadable animated cartoons
    31. Video films.
  • The mark was filed in class 41 with following description of goods:
    1. Education, entertainment and sport services
    2. Video game services
    3. Internet games (non-downloadable)
    4. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    5. Providing on-line information in the field of computer gaming entertainment
    6. Arranging and conducting e-sports competitions
    7. Organisation of conferences, exhibitions and competitions
    8. Production of esports events
    9. Provision of on-line computer games
    10. Provision of games by means of a computer based system
    11. Providing online information on computer and video game strategies
    12. Providing on-line interactive computer games
    13. On-line gaming services
    14. Computer and video game amusement services
    15. Electronic games services
    16. Interactive computer game services
    17. Providing on-line video games
    18. Online game services through mobile devices
    19. Organization of electronic game competitions
    20. Multimedia publishing of electronic publications
    21. Issue of publications
    22. Providing online non-downloadable comic books and graphic novels
    23. Multimedia entertainment software publishing services
    24. Providing on-line publications
    25. Providing films and serials online
    26. Publishing services
    27. Virtual reality game services provided on-line from a computer network
    28. Augmented reality game services provided online via computer networks
    29. Production of entertainment in the form of a television series
    30. Audio, video and multimedia production
    31. Production of television and cinema films
    32. Production of television series.
  • The mark was filed in class 42 with following description of goods:
    1. IT services
    2. IT consultancy, advisory and information services
    3. Hosting services, software as a service, and rental of software
    4. Software development, programming and implementation
    5. Research, development, design and upgrading of computer software
    6. Design and development of virtual reality software
    7. Design of virtual reality software
    8. Design and development of computer game software and virtual reality software
    9. Design and development of video game software
    10. Video game development services
    11. Computer programming of computer games
    12. Computer programming of video games
    13. Provision of on-line support services for computer program users
    14. Platforms for gaming as software as a service [SaaS]
    15. Design and development of computer game software.
  • The mark was filed in class 45 with Licensing of computer software [legal services].